Boundary Conditions
A simulation won’t run — or will give meaningless results — unless it knows what is held fixed and what is allowed to move. Boundary conditions are how you express that.
For example, in a tension test the two ends of a specimen are gripped: one end is held still, the other is pulled. Those grips are boundary conditions. Without them the whole part would just float away.
A condition is set for one block and points in one direction:
| Setting | What it controls |
|---|---|
| Name | A label for the condition. |
| Type | What kind of condition this is (fixed, prescribed displacement, and so on). |
| Block id | The block the condition applies to. |
| Coordinate | The direction the condition acts in (X, Y, or Z). |
| Value | The value the condition applies, for example how far the block moves. |
The built-in models come with the right boundary conditions already set up. You usually only need to adjust them when building a model of your own.